PhD Position on ’Immersive Virtual Reality Evaluations’

     
Employer
Published
WorkplaceLeuven, Flemish Region, Belgium
Category
Position

Description

PhD Position on "Immersive Virtual Reality Evaluations"

We want to start a new Virtual Reality research team. This project is situated at the intersection of VR and HCI and focuses on creating interactive Virtual Environments to evaluate future technologies.

In the past decades, HCI researchers have been frequently inspired by portrayals of fictional technologies in media or literature to drive their design processes. Video-conferencing and multi-touch technologies first appeared in science-fiction media such as 2001: A Space Odyssey and Star Trek, before becoming mainstream products. HCI has also been instrumental in finding real usability issues connected to technologies portrayed in science-fiction, such as the "Gorilla-Arm" effect of the gestural interaction paradigm shown in Minority Report. This project will explore the evaluation of the technologies of tomorrow, today, through the simulation of Virtual Reality scenarios. The candidate will contribute in exploring this direction through the development of interactive VR systems, and the validation of evaluation methodologies and research through design practices in the context of Virtual Reality.

The Artificial Realities and Interactive Ambients (ARIA) team is a new initiative within the Human-Computer Interaction (HCI) research group at the Department of Computer Science of KU Leuven. Our goal is to start a new Virtual Reality research team in the heart of Europe.

The Artificial Realities and Interactive Ambients (ARIA) team is a new initiative within the Human-Computer Interaction (HCI) research group at the Department of Computer Science of KU Leuven. Our goal is to start a new Virtual Reality research team in the heart of Europe.

Candidates should have a background in Computer Science or related fields, with a strong interest in Virtual Reality, Human-Computer Interaction, and/or design research. You will have demonstrable experience of programming 3D interactive systems and hardware prototyping. Demonstrable knowledge of the main 3D Engines (e.g., Unity and Unreal) is preferred. Knowledge of hardware frameworks (e.g., Arduino) and experience with 3D modelling will be an advantage but is not required. You will also have an excellent knowledge of both written and spoken English.

KU Leuven seeks to foster an environment where all talents can flourish, regardless of gender, age, cultural background, nationality or impairments. If you have any questions relating to accessibility or support, please contact us at diversiteit.HR [at] kuleuven[.]be.

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In your application, please refer to myScience.be
and reference  JobID 1447.